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Oculus Rift: Weekend Puttering Part 1

My company (Hidden Path) was kind enough to let me borrow one of their Oculus Rift DK2s over the weekend to do some experimentation. I got it working in Unity pretty quickly, and proceeded to...

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Oculus Rift: Weekend Puttering Part 2

I borrrowed the Oculus from work again this weekend and put just a few hours in…  This time I experimented with setting up targets and creating a mechanic where the player can move slowly to new...

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Brass Tactics unveiled!

I just spent the week down in San Francisco showing my new game at Hidden Path Entertainment called Brass Tactics.  It’s a real-time strategy game built from the ground up for VR.  The reception has...

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Climbing Back into Productivity

It’s been a crazy autumn.  My work life has been crazy in the march to polish Brass Tactics for its February 22nd release date on Oculus Rift…  The game was supposed to come out in October (and we were...

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The Road to Brass Tactics

I’ve been quiet since the holidays, but it certainly isn’t for lack of activity.  For my day job, February marked the release of Brass Tactics, a real time strategy game reinvented for VR headsets....

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Brass Tactics Postmortem Complete

Brass Tactics was a really invigorating project to work on and I felt that we as a company (and I personally) learned a tremendous amount about VR in general as well as general player interaction and...

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BIG WEEK! Big Week!

This has been an exciting week for me… As Hidden Path puts the final digital shrinkwrap on my most recent VR title Raccoon Lagoon, I’m bidding the classic nine-to-five a temporary adieu. As of...

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